Classroom Behavior Management (tap on green words for detailed descriptions)
It is exciting to manage student behavior through strong classroom managment systems. Classroom management is considered Tier 1, meaning all students participate. Generally, 80 percent of behaviors can be managed through having a strong Tier 1, or classroom behavior management system. I have seen that number rise to 100% when research based Tier 1 systems are used to address interfering behaviors. The best part of Tier 1, is students are not singled out with their own individualized system.
Most teachers at Hempstead Elementary have a classroom behavior managment system. These systems include: class Dojo, group incentive systems, and good behavior game. All these systems have common features: 1) They teach clear expectations, such as "raise your hand to speak"; 2) they reinforce students or groups of student for following those expectations; and 3) they assure that behaviors that are pro-social are getting more attention then behaviors that are negative.
According to Sugai and Lewis (1999) "The critical element of any incentive system is not the token, or tangible, but, rather, the social acknowledgement and interaction between the student and the school (pg 10.)." Why use incenetive systems? Incentive systems improve morale and motivation. They help students feel good about being in school and they increase the liklihood of future appropriate behavior.
Good behavior game antecedent interventions prompting and fading Multiplication Table Reward Specific and Contingent Praise Shaping Teacher Chart Club Ticket System Choral Responding and Response Cards
Following is an exmple of clear expectation for working in a small group and a classroom reinforcement incentive board.